Game Description

Transporter is a game that robot transport specified target to assigned goal in IISRO official playfield in time. The robot who transports all targets and returns at time closest to given time will win the game. It is essential to understand participant’s own robot fully, dynamics and physical laws about robot, sensor control techniques, and programming in order to construct robot and program it.

  1. Participant
    • The competition is open to participants from Indonesia and the Indonesian Foreign participants through the following categories :
      • Junior Open Category [age Under 12 years old]. This category is open to all types of robot products.
      • Senior Open Category [age of under 19]. This category is open to all types of robot products.
      • First Step U12 Category [age Under 12 years old].  This category is open to all types of robot products.
  • Each team consists of a maximum of seven (7) participants including:
    • Competitors must have at least one (1) participant and a maximum of seven (7)
    • Each participant (except assistant teacher/team manager) is only allowed to registe/ join a team
  • Team registration must be done online at the website.
  • Eating & drinking are not provided.
  • The Robot Kit is not provided by the committee.
  • The robot must be programmed using a laptop.

 

2.  Robot rule

2-1. Robot type: No restriction 2-2. Construction

2-2-1. Size: robot should be smaller than 18cm x 22cm (W x L)

2-2-2-1. Size measurement

2-2-2-1-1. Official inspection: Structure size will be measured on the measuring board before the competition and robot must be switched on to be measured.

2-2-2-1-2. Self-check: Participants should self-check the size during construction time and practice time.

2-2-2-1-3. When it starts, robot must be same form as official inspection

2-2-2. Weight : No restriction 2-2-3. Sensor : No restriction

2-3. Power source

2-3-1. Robot should work with an independent electric power supply; it cannot use a combustible device.

2-3-2. There are no limitations on type of battery or voltage level.

2-4. Operation : No restriction 2-5. Structures in mission

2-5-1. Robot should include structure that can lift and transport targets.

2-6. Programming and Control

Robot is not allowed to be programmed or controlled. Robot should not be touched after starting match.

3.  Playfield rule

3-1. Playfield

3-1-1. Structure

3-1-1-1. Size and placement

Two blocks with size 160cm x 120cm( ±10%) are connected by bridge.

3-1-1-2. Bridge is 25cm(±10%) wide, and may combine straight and curved lines.

3-1-1-3. Playfield may be inclined less than 2 degrees, and may have height or gap less than 0.3cm (±10%).

3-1-1-4. There is no acrylic wall around playfield

3-1-2. Floor

Floor is made of glossy coated PET. Color is white, and sheet may be added for WIRClogo or advertisement.

3-1-2-1. Line: Black line with 2cm(±10%) wide 3-1-2-2. Mission map

Placement of target, goal, and lines are subject to change according to league. They may include curved lines or straight lines.

3-1-2-3. Sheet or tape can be placed to remove gap of floor.

3-2. Target

3-2-1. Type of targets

Pallet types(Right rectangle, Rectangle, Circular) and block types(Sphere, rectangular parallelepiped , sandglass, cone, cylinder)

3-2-2. Pallet type

Size of 9cm X 9cm X 2cm(WXLXH, ±10%), Weight less than 200g. Rectangles and Circles have 3 cm diameter hole in the middle to place sphere targets.(±10%)

3-2-3. Block type

3-2-3-1. Sphere : Standard size golf ball, Placed on prop with size 4cm X 0.5cm (diameter X height) (±10%)

3-2-3-2. Rods : Size 2.0~2.5cm X 2.0~2.5cm X 6.0cm (WXLXH), Weight less than 80g (±10%)

Detail rule>>>

Track Robot Transporter

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